Gears of War 3

Defeated Gears of War 3 last weekend at normal difficulty. As always, not a very long shooting game. Walkthrough length was about 15 hours. This one put an end to the trilogy story. Frankly, I can hardly remember the story now. This is just a game to shoot monsters, saw them, and watch blood on screen.

The big difference this time, for me, is I finally can fight online… Played versus mode a few times and found I’m not a big fan of CS style games. My kill/death ratio is between 1/5 to 1/10. This is not fun. Then I moved to the Horde mode and really enjoyed it. That’s a mode that players cooperate to survive waves of enemies. Though my best score was only about 20 waves (there are 50 waves in total), it’s much more fun to kill monsters together with ppl.

The best part of GeoW2 in my mind was playing as a sniper. It was super enjoyable to watch monster head blast in the scope sight and hear the crack sound. In GeoW3 enemies are a little bit more clever, so it’s not that easy to snipe them anymore. Assault rifles became obviously strong and I had to use them a lot, which is kinda boring.

Another weird part of GeoW3 is most enemies in ACT 1 are locust. Their blood is golden! For a long time I thought there was some violence setting and googled how to disable it. Until I finally saw some red blood from beast enemies…

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Skyrim All Achievements Done

Race: Khajit, Level: 50, Main Combat style: archery/sneak, Game time: ~150 hours.

skyrim

It’s no doubt Game of The Year for 2011. Many many awards. And the “arrow in the knee” meme was a quite unique phenomenon for a video game. I guess most ppl who used this joke never played Skyrim, lol.

This was actually my first time to finish a “sandbox” style game. This game style tries to give player as much freedom as possible. Skyrim did give you FREEDOM. There are 9 cities in the world map, except the first one (Whiterun), you can visit the other 8 cities in any order, any time! And the huge huge world map is full of villages, caves, ruins and tasks. There is an achievement for “discover 100 places” but it was done in a pretty early stage. I guess the total number of places may be around 300! And sometimes I got over 20 open tasks and 4 to 5 story lines going on simultaneously. I’ve never played a game with so many free choices. If you play it in a mood of “finishing tasks quickly”, it would make you anxious and a little bit uncomfortable. But once you stop rushing and begin to wander on this huge land, you will immediately feel the pleasure. Every character has his/her background and small story; numerous and various animals running around; new tasks come in and open tasks are closed like a flow; you’re the hero and resolve every difficulty on this cold continent. It’s a ridiculously addictive experience.

Don’t be too critical to its fighting style. It’s shooting(archery) can’t compare with real shooting game, and its action combat is far from a real action game too. The spirit here is possibilities. Many skills can be combined in any way. Lots of interesting combat style can be created.

The last achievement I got was “Reach level 50”. All other achievements were done at level 43. Then I tried to level fast, by pickpocketing every person I met, enchanting lots of junk weapons, spending money to train skills, etc. The only missable achievement is “Get 15 daedric artifacts”, because you need to choose the right option in every daedric quest. Just remember to follow those evil god’s instructions then you will get all those artifacts.

Btw, I’m going to trade in the game (XBox version) this week. Let me know if anyone wants to buy it…

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2011年游戏总结

  • [PSP] Monster Hunter Portable 3。这个游戏从12月底开始玩,2月份就村毕业了。游玩时间比mhp2短了不少,主要是因为Wii上的mh3 tri玩惯了吧。之后又断断续续的玩了很久,可能还差四五个勋章的样子。现在两个PSP接灰等mhp3g了。
  • [PS3] 战神1+2。PS2时代的代表作在PS3上的复刻,玩起来仍然觉得挺好玩的。
  • [PS3] FF13。到通关感觉还都挺不错的。放了几个月又捡起来做了一些冥碑任务,还差几个的时候觉得不练级打不过去了,就扔下了。
  • [XO] CoD7。一般般,通关就算了。
  • [XO] Vanquish。出乎意料的好玩的一个作品。对于较喜好ACT又不排斥FPS的玩家来说这个应该很好玩。
  • [XO] Dragon Age 2。Hard难度通关。小队战术的感觉挺赞的。
  • [PS3] 战神3。很爽快很容易白金。
  • [XO] L.A.Noire。我觉得这是个雷。开头感觉特别好,后来越玩越不爽。勉强玩到通关了。
  • [PS3] Uncharted 2。借了渣古的玩。还可以吧,我对这个不是太感冒。
  • [3DS] Zelda OOT。在3ds上补上了这个神作,的确很nb,不过3d效果基本上可以忽略。。
  • [XO] 一小堆Kinect游戏。挺好的Party game。跳舞游戏尤其适合女生。
  • [XO] Dark Souls。开了个头就搁置中。。这设定太bt了。
  • [XO] Skyrim。进行中。

其实今年最主要的变化还是翻墙。临走的时候卖掉了电视,PS3和XO。来了这边之后买了电视,XO + Kinect和几个游戏,老老实实玩正版好了。

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Skyrim,Dark Souls和Kinect

这几天XBox和电视陆续到位了,于是又可以继续玩主机。

Kinect比想象中的好玩,虽然准确度并不是特别特别高,有时候也会感觉稍有一点迟滞。不过也是可以通过游戏设计来掩盖的问题。多人同乐的效果还是很不错的,跟Wii刚出来那会儿的感觉差不多。需要的空间确实挺大,至少到电视得有2~3米的距离,左右还得能站开两个人。推荐的方法就是玩的时候把电视前面的家具搬开……

Dark Souls名不虚传,太自虐了,我就没见过这么虐玩家的游戏。第一个boss在我还没看到它的时候跳起来一棒就把我拍死了。重试了n次终于过了这个之后,我攻击了一个NPC,然后悲剧开始了。这个NPC疯狂的追着我打,我跑出去好远他还追得上来,然后两刀就能把我剁掉。我死了之后一重生他还继续打!在被他砍死十几次之后我愤而退出游戏,读盘再进来他居然还追着打!无奈之下我只好重新开了个存档,然后就小心翼翼的不敢碰任何NPC了。然后在某个地方被一个拖着棒子的小兵两下拍死,回到了一个巨远的存盘点,ORZ。。。然后这游戏不管怎样都不给你暂停,无论是开游戏菜单还是XBox菜单……我决定等想自虐的时候再继续玩这个。

Skyrim就是今年大大大受好评的游戏,也是中箭体的源头。我选了猫族(其实是豹族啦)开始玩了一会儿,发现确实很好玩的样子,潜行+射箭很爽……嗯,虽然之前的Fallout和Vegas什么的我都由于各种原因没玩下去,不过这次的Skyrim看起来是会玩一阵子了。

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马尼拉,卡卡颂

上周去五道口的时候跟人去桌游店玩了一下。去的是华清嘉园的大魔王店,感觉还不错,比某馆环境和价格上都有点优势,讲解得也很好。玩了两盘马尼拉,这个著名且我没玩过的游戏。

马尼拉是个挺轻量的策略游戏,三四十分钟就可以开一盘。背景是菲律宾走私货物什么的,设定得满好玩。有大量的掷骰,拼骰运的游戏通常会得到桌游新手和懒得动脑的同学们的喜爱。基本上算是工人放置类的,每放一个人大概可以计算概率收益,不过算起来比较复杂,大部分人玩还是主要凭感觉加上少许计算。我觉得是个不错的考验投资直觉的游戏,初玩的感觉应该可以在7分以上。

然后最近在我家复活的一个游戏是卡卡颂,哈哈。刚买大盒2的时候很玩了一阵,但后来就因为这游戏的人数限制不太玩了。卡卡颂我感觉3~4人最佳,5~6人能玩但downtime嫌长,2人味道就不一样了有人爱玩大部分人不爱玩。偶尔拿出来玩一下通常也是和新人玩,不是太有意思。最近因为yifei同学经常来我家买杂物搬东西,于是把这个游戏又玩起来了。三个熟手一起玩那真是好玩啊!

这段时间主要玩的是之前有些忽略的市长与谷仓扩展,外加大人扩展和小猪扩展。这几个和平扩展放在一起玩很舒服。火龙扩展相对来说是太暴力了些。卡卡颂这游戏既有合作又有侵略和背叛。新手往往是根据自己的个性一味合作或者一味侵略,这种打法在新手局里可能会因为玩家水平造成的随机性赢上几局,但是如果大部分人都是熟手的话,每个人的行为模式就会逐渐趋向于理智和狡猾,或者说,更像现实世界里的争斗。表面上大家都是一团和气,不会为了蝇头小利和人结怨;但是真的到了出现足够大的谋利机会的时候,放过机会就变成了一种不专业的行为。放下一步看似无心的拼图,嘴上跟别的玩家打着哈哈,但心里可能盘算着一些不为人知的后手。这游戏玩到这个层次,我觉得才算了解一些个中三味。

再说两句,卡卡颂这游戏很完美的体现了“外交胜于战略,战略胜于战术”的理论。外交体现在能准确的估计场上形势,联弱打强,抢人城池不结仇,占着便宜也卖乖;战略体现在放一步看十步,把握游戏节奏,知道早期占城后期占田,知道什么时候该开始占田,能看出一条不起眼的小路会对局势造成怎样的影响,战略这一层个人觉得是最需要经验的;战术基本就两点,一是知道怎样防守地盘,二是知道怎样进攻(蹭)别人的地盘。

最后再推销一下我的卡卡颂Big Box 2。。配件说明书全,成色不错,原价400现价200。本周六是最后期限,快快拿起电话抢购吧!