Final Fantasy 7 Remake

FF7 Remake我预购了但是期望其实不高,毕竟重制神作这种事,搞砸的可能性占了大头。于是寄到之后我放在那儿一周才开始玩。没想到一上手就惊艳了,尤其是知道这一作情节只做了原作的1/3左右会比较短,于是打到后半程甚至会有点担心太早结束。今天刚刚通关,感觉这是恢复FF系列荣光的一部。

Final Fantasy我是从7和8开始玩的。那时候的FF在日式RPG里的统治力是很强的,“电影感”超越其他RPG太多。故事系统音乐也都是业界标杆的水平。10代是PS2后期巅峰;11是网游抛开不谈;12创新玩得有点过火,13一本道饱受诟病。但10代之后就各方面也不再出挑了,就是个平平的RPG。14又是个网游,刚出的时候砸得一塌糊涂,后来搞了这么多年据说做好了,但我也没太大兴趣玩。15用上了PS4的机能于是画面酷炫了一些,然而做的实在是烂。我就记得15里开箱子和跳是同一个键,于是开个宝箱动不动就会跳起来。这一点就能看出来这游戏做得有多糙。。

FF7R里面牵涉到的前作很多,不仅有FF7正传,还有PSP上那个Crisis Core外传,外加动画电影什么的。所以看到FF7R一方面和正传相比会感觉画面翻天覆地了,另一方面又有种熟悉的感觉,Cloud和Sephiroth都是后来看惯了的样子。战斗系统自由跑动控制Cloud挥剑的感觉很像Crisis Core,stagger系统又有些像FF13,既可以即时战斗也可以按键暂停下指令这点好像是15搬来的然而去掉了一些15里面比较多余的设定。需要切换队员并且只有主控队员涨ATB比较快并且会拉仇恨这一点有些诡异,不过习惯一些之后也还好。FF7R的战斗系统可以说不拖后腿,比较好玩。正常打下来很多boss战还会有点难度,但也就最多retry一两次就过了。

这游戏主要感人的一点在于过场动画和boss战奇多。。豪华感很够劲。让我想起了当年玩FF。那时候在主流RPG还是点阵像素风的时代,一个放预渲染CG的游戏真是太酷炫了。FF7R则是有种打三五场杂兵战就呼啦呼啦一顿动画开始打下一个boss了的感觉,技能魔石还没用熟练呢就剧情往下走了。内容超多诚意十足。真的很不容易。。

另外就是很多很多怀旧情怀分了。玩FFF7R到一半的时候我去找了原版FF7的攻略来读,才意识到情节重制的复刻度还是很高的。20年过去好多原版游戏的情节早就忘光光了,但看一下图文攻略还能想起来。很多怀旧场景和桥段在FF7R里面复现,情怀满满。当然最情怀的还是几个主角从当年三头身方块儿手,变成现在的4K高清,老玩家怎能不热泪盈眶。

Final Fantasy VII Remake Official Wallpapers of Tifa Lockhart and ...

综合来说强烈推荐FF7R。如果是FF7那个年代玩过原作的话,那必然会觉得FF7是神作,那本作必玩。我已经无法从没玩过FF7的角度来评价本作了。

FFXIII-2

Beat FFXIII-2 last night. About 50 hours game time. It was a nice journey with old friends from FFXIII.

FFXIII-2 to FFXIII is kinda like FFX-2 to FFX, a mission oriented continuation of a story oriented origin. I gave up FFX-2 after 1 hour because I didn’t like Yuna’s costume in that game. On the contrary, Sarah in FFXIII-2 is very lovely, even better than Lightning , who is a little bit “neutral”. And the bikini DLC pushed the joy to a new level…

FFXIII-2 is a typical time travel story. Heroes jump among different eras, save people, prevent disasters. Not very interesting, you may even say it’s stale. So the whole attraction of this story is what happened to Lightning/Snow/Fang. Therefor, it’s VERY annoying to see “To Be Continued” at the end of this game! I know there are some more plots scattered here and there, after finishing the main story. But the main story still feels way too incomplete. Or let’s put it more directly: the ending CG is too SHORT! Come on Final Fantasy, where is your 5 minute ending CG??!

The fighting system is quite close to FFXIII. It’s fun to collect and grow monsters. However most fighting fun is probably left to the after-ending play, because when I beat the game, most monsters I used are “Early Peaker” style. It requires some farming to feed those cool “Late Bloomer”s. I don’t really like a Japanese RPG that requires you to farm. Well, maybe I’ll get back to it some day.

Music of this game is definitely a wonderful part. Lots of woman voices are well used. My favorite track is the Dying World theme.

In sum, I would recommend any FFXIII player to play this successor, any Japanese RPG fan too since there are very few good Japanese RPG games today. It’s not a good choice if you’re neither of the 2 types above.